By Sergei/ October 22, 2022
No Man’s Sky Update 4.05 is now available for all platforms, including PS4, PS5, Xbox One, Xbox Series S/X, and PC. The file size may vary depending on the platform.
No Man’s Sky
– Added an “Unread” icon to new entries in the Collected Knowledge catalogue of the information portal. – Technology inventories now have a chance to contain supercharged slots that offer substantial boosts to the stats of technologies deployed to those slots.
Bug fixes
– An icon reflecting the player’s current mode is now visible alongside the icon representing their current platform. – Players who elect to permanently lock their difficulty settings will have this reflected in their mode icon.
Bug fixes
– Bases now show the difficulty settings with which they were created. – Added an option on the inventory page to temporarily expand large inventories and view them without the need to scroll.
Bug fixes
– Clicking an inventory filter a second time will now disable that filter. – New visuals have been added when reloading a save from within the game menus.
Bug fixes
– The chance of technology being broken by incoming damage now scales with the current strength of your shields. – The Save Point blueprint is now available for research aboard the Space Anomaly.
Bug fixes
– The value and quality of items found in crashed freighter storage containers has been increased. – Fixed a number of visual issues related to purchasing new inventory slots.
Bug fixes
– Fixed an issue that could prevent the save summary text from appearing correctly on the final save slot in the list. – Fixed an issue that could cause technology items to fail to install correctly in some weapons or ships acquired from the Quicksilver Synthesis Companion.
Bug fixes
– The technology research trees now stay open when purchasing multiple parts with the difficulty set to zero costs. – Fixed an issue that caused the cursor to reset to the centre of the screen upon certain button inputs on the storage container transfer screen.
Bug fixes
– Fixed a memory issue affecting time-based missions. – Fixed an issue that could cause a softlock on load after triggering a Journey Milestone guidance mission involving the mission board whilst within a pirate-controlled system.
Bug fixes
– Fixed a memory issue affecting the save process. – Fixed an issue that could cause framerate loss while browsing large freighter inventories.
Bug fixes
– Fixed a number of networking issues. – Fixed a rare issue related to saving the game while the disc was busy.
Bug fixes