Hello Games released No Man’s Sky version 7.005.000 on September 30, 2026. This update focuses on technical refinements, led by a major memory optimization for the PlayStation 5 platform.
Base Building and Corvette Refinements
This patch introduces a quality-of-life feature for players managing multiple outposts. A reset option is now available for space station bases, allowing players to reclaim and reuse construction parts for other bases. This change provides more flexibility for those who wish to migrate resources between systems.
For players utilizing larger vessels, the update addresses a specific collision bug involving corvettes. Previously, players could become trapped inside the ship’s geometry when loading a save file while aboard a corvette; this issue has been resolved in the 7.005.000 build.
PlayStation and VR Optimizations
The PlayStation 5 version receives targeted memory optimizations to improve stability. Alongside these console-specific tweaks, the update resolves several rendering errors for virtual reality users. These fixes apply to both PSVR1 and PSVR2, specifically correcting issues with ship decals and refraction effects that appeared distorted in previous versions.
Gameplay Fixes and Progression
The patch addresses several progression blocks and administrative bugs across the galaxy:
- Underwater Ruins: Fixed a progression block that prevented players from accessing ruins if they required a trident key to proceed.
- Settlement Timing: Reduced the waiting time required for upgrading settlement buildings during the Beacon milestone.
- Freighter Variety: Resolved a bug where all derelict freighters found within a single galactic region would share the same name.
More details on the technical changes can be found on the official No Man’s Sky website. The update is now live across PC, PlayStation 5, Xbox Series X/S, and other supported platforms.
