Star Wars Zero Company received update 1.000.001 on September 9, 2026, for PlayStation 5, Xbox Series X/S, and PC. This patch provides a critical resolution for players on the highest difficulty tier, alongside significant corrections to the tactical combat math that previously caused guaranteed attacks to fail.
Critical Save and Progression Fixes
The primary focus of this update is the restoration of stability for Beskar difficulty. Players had reported that Beskar saves were being temporarily deleted or corrupted, a high-stakes issue given the permadeath nature of the mode. This update resolves the underlying file error to ensure progress is preserved.
Additionally, the update addresses a logic error in Tel-Rea Vokoss’ hero mission. Previously, the mission could end prematurely during the first turn. The mission now properly concludes only after the final enemy turn is completed, ensuring all combat objectives must be met before extraction.
Tactical Combat and Damage Logic
Several underlying combat calculations have been adjusted to align gameplay outcomes with the information displayed in the user interface. These changes prevent statistical anomalies that frequently disadvantaged players during tight skirmishes.
- Hit Chance Accuracy: A logic bug that caused shots to miss despite a displayed 100% hit chance has been resolved. This ensures that guaranteed tactical maneuvers now land as intended.
- Scattergun Scaling: Tier 2, 3, and 4 Scatterguns now utilize their intended damage values. Prior to this patch, these higher-tier weapons were defaulting to Tier 1 damage statistics, effectively nullifying equipment upgrades.
- Tel-Rea Vokoss Force Attacks: A calculation error was found where Tel-Rea’s Force attacks were incorrectly applying the Ranged Damage Cross Training bonus twice. This has been corrected to standard single-application values.
- Talent Stacking: The “A Life of Labor” talent no longer allows for infinite stacking of bonuses through repeated purchases, bringing its utility back in line with other economy-focused talents.
Hardware and Performance Guidance
The patch includes specific recommendations for PC players using older NVIDIA hardware to mitigate rendering overhead. According to the Electronic Arts update notes, users equipped with NVIDIA GTX 10-series or RTX 20-series GPUs should set “Environment Geometry Detail” to Off. Disabling this setting specifically helps maintain stable framerates on these architectures by reducing the load on the geometry pipeline.
For players across all platforms, these changes stabilize the tactical layer and ensure that weapon progression and hero abilities function according to their descriptions.
